Updates

This page shows all the recent and past updates that have occurred, all of the information has been grabbed from the R2D: Classic Edition discord server. Updates with the ( ⚠️ ) on the title means that it has not released yet.

Fixes:

 * Smoker trip not activating
 * Groups not being released after owner leaves
 * Fixed health bar not animating on death
 * Fixed clothing glitch on zombies
 * Part detail removed relating to festive data
 * Fixed health glitch when using 'temp heal' item and a 'heal' item

Changes:

 * Significantly decreased zombie loading time

Additions:

 * Earbuds functionality
 * Mute button

Fixes:

 * Fixed sliding door
 * Fixed stalker grab
 * Fixed seats
 * General bug fixes

Changes:

 * Removed extra ranks
 * Dampened tank rock throw affected by mouse
 * Firearm ammo is now accurate
 * Firearm damage is now accurate

Additions:

 * Festive event system
 * Christmas map decoration
 * Earbud UI improvements
 * Added Herobrine

Fixes:

 * Fixed win teleport
 * Fixed store not allowing users to buy weapons
 * Security patches
 * General fixes
 * Fixed boomer explosion

Changes:

 * Stamina bar moves downwards when earbuds are equipped

Fixes:

 * Fixed EXP overflow
 * Fixed issue where firearms can be equipped as items
 * Fixed map inconsistencies in 'Lay-By'
 * Fixed map inconsistencies in 'Arcade Town'
 * Potentially fixed spawn issues
 * Fixed god-mode
 * Fixed speed cheat
 * Fixed fly cheat

Changes:

 * Applied rank lock
 * Event items no longer show item counter
 * Disabled Colt M1877 collision

Additions:

 * Added safety measures for future data errors

Fixes:

 * Fixed zombie selector not giving player the selected zombie
 * Zombie caught state can no longer glitch after round finishes
 * Shotgun shoots 'burst' ammo instead of single bullet
 * Fixed extra EXP after rank up bug
 * Fixed cash compensation not appearing

Changes:

 * Mouse height effects tank rock throw length
 * M16's fire-rate is slowed
 * Some sounds no longer affect players in the menu

Fixes:

 * Fixed door scaling the 'The Port' map
 * Fixed issue where item slot does not go away after all items have deleted
 * Fixed bug related to tripping players after throwing a boulder
 * Fixed stalker being able to grab survivor for an infinite amount of time
 * Fixed items crashing the inventory menu
 * Fixed inventory items slots not updating properly
 * Fixed smoker tongue not working

Changes:

 * Doors can now be broken after 8 hits
 * Sliding doors can now be broken after 5 hits
 * Mode subtitle changes depending on gamemode
 * Item prices have been changed to appropriate values
 * Converted all items to meshparts
 * Pill health is now visible on all clients
 * Mouse cursor effects boulder throw height

Additions:

 * Added security door compnent
 * Added mode description for all gamemodes
 * Added debounce to firearms with revving sounds